Документацію для цього модуля можна створити у Модуль:FetchData7/документація
local p = {}
function p.section_menu(frame)
local page_name = frame.args.page or mw.title.getCurrentTitle().text
local title = mw.title.new(page_name)
if not title or not title.exists then
return ""
end
local content = title:getContent()
if not content then
return ""
end
local sections = {}
for section_name in mw.ustring.gmatch(content, "\n==%s*([^=]+)%s*==") do
section_name = mw.text.trim(section_name)
local clean_name = mw.ustring.gsub(section_name, "%{%{.-%}%}", "")
clean_name = mw.ustring.gsub(clean_name, "%s*%(%s*%)%s*", "")
clean_name = mw.text.trim(clean_name)
if clean_name ~= "" then
table.insert(sections, clean_name)
end
end
if #sections == 0 then
return ""
end
local games_count = frame:preprocess("{{#invoke:FetchData|games_count_records|player=" .. page_name .. "}}")
local html = '<div class="l-box" style="position:fixed; top:20px; left:20px; z-index:100; border-radius:16px; background-color:#23232c; width:220px; overflow:hidden;">'
html = html .. '<div style="padding:15px 20px; font-weight:bold; font-size:15px; color:#fff; border-bottom:1px solid rgba(255,255,255,0.1);">Зміст</div>'
for i, name in ipairs(sections) do
local display_name = name
local anchor = name
if mw.ustring.match(name, "Записи ігор") and games_count and games_count ~= "0" then
display_name = name .. " (" .. games_count .. ")"
anchor = name .. "_(" .. games_count .. ")"
end
anchor = mw.ustring.gsub(anchor, " ", "_")
local border = ""
if i < #sections then
border = "border-bottom:1px solid rgba(255,255,255,0.05);"
end
html = html .. '<div class="l-box-item" style="padding:12px 20px;' .. border .. '">[[#' .. anchor .. '|' .. display_name .. ']]</div>'
end
html = html .. '</div>'
return html
end
return p